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{{UpdateInfo
|1.1 = *Dungeons are now generated with traps and light sources wired to pressure plates or switches.
*Dungeon can now be flooded.
|1.0.6 = *The bug where the Ocean overlaps with the Dungeon at world creation time has been fixed.
*Gold Chests are now locked and must be opened with a Golden Key.
*Dungeon Slime, Blazing Wheel and Spike Ball enemies introduced.
|1.0.5 = *Entering the Dungeon without defeating Skeletron now spawns the Dungeon Guardian rather than Skeletron's head.
}}


v1.0.0

  • Introduced.

Why is there so much extra space here??

{{UpdateInfo
|1.1 = Dungeons are now generated with traps and light sources wired to pressure plates or switches.
<br />Dungeon can now be flooded.
|1.0.6 = The bug where the Ocean overlaps with the Dungeon at world creation time has been fixed.
<br />Gold Chests are now locked and must be opened with a Golden Key.
<br />Dungeon Slime, Blazing Wheel and Spike Ball enemies introduced.
|1.0.5 = Entering the Dungeon without defeating Skeletron now spawns the Dungeon Guardian rather than Skeletron's head.
}}


v1.0.0

  • Introduced.

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